This week we focused on the feedback given within the paper prototyping activity and decided on changes for our application. We decided on allocation of tasks and what stuff had to be done to get the application working(well at least the Trove pages). Within our contact time we were able to discuss what we had to do.
Lecture:
Within the lecture we learnt about "web stuff" which focused on web design and & development practices. This included the:
Flow
- focused on the flow of the wed design including the how appealing the website is, mental state and creating an optimal experience for the user
- it was really interesting how the "flow" develops on the mind and how it interprets an application
- it needs to provide clear goals, sense of the control for the user, merging of action(things lead onto the next) and loss of self-consciousness
I found it really interesting how important the "flow" is and how you barely notice it when looking at the web; it is always there though, you don't notice it though.
Within constructing a web site you have to make sure that all elements of the design flow together in a consistent manner and have the sam atmospheric feel throughout.
Further development to the allocation of tasks:
This week we analysed the feedback given from the paper prototype and made changes to our final application.
We each discussed what had to be done to get Part B finished by the start of next week.
What my group is doing:
Rachel:
Will be working on making the game completely functional. I will be including obstacles, a high scores leaderboard, lives, the 'discovery list' (whatever you want to call it), and star boxes. All animation will be done by using Javascript to manipulate the HTML5 <canvas> element. Javascript will be used to keep track of the player's progress in the game (i.e. lives, scores, fish discovered).
Nikhil:
Nikhil will be working on end level screen shall be using javascript for it along side with html and css and helping you with the document typing half of it if you want me to idm just give ze word. I shall also be working with Alisa on implementing progress tracker which detects where you are on the reef and how muuch of it you have explored, this will be done by first pulling google maps using their API and putting markers where the player is and has explored
Eric:
Eric will be responsible for constructing the database and accessing it using PHP and SQL queries. The database will store the fish data which cannot be extracted dynamically from Trove, such as the swimming speed and the size of the fish. Also, there will be a leader board in our game. It will be stored in a separate table too.
The PHP I construct will provide a open protocol to allow access from the Javascript application made by my teammates. Eric will discuss with Rachel about how to use that protocol is necessary.
Ailsa:
All the images that are to be displayed within the application will be drawn by Ailsa within Illustrator and Photoshop.
Me:
I will take leading role within the development of the Progress Report and setting up templates for the document. Everyone will still contribute to progress report but i will be doing the majority of the tasks
Application Mockups:
Main screen interface:
Main <canvas> where the game is played:
Trove Data page: